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<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-static-methods">Static Public Member Functions</a> &#124;
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Inheritance diagram for space::objects::ship_layout:</div>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ship_layout</b> (const <a class="el" href="classspace_1_1objects_1_1ship__layout.html">ship_layout</a> &amp;from)</td></tr>
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<a class="el" href="classspace_1_1objects_1_1ship__layout.html">ship_layout</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="classspace_1_1objects_1_1ship__layout.html">ship_layout</a> &amp;from)</td></tr>
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const <br class="typebreak"/>
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inline::google::protobuf::UnknownFieldSet *&#160;</td><td class="memItemRight" valign="bottom"><b>mutable_unknown_fields</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Swap</b> (<a class="el" href="classspace_1_1objects_1_1ship__layout.html">ship_layout</a> *other)</td></tr>
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<a class="el" href="classspace_1_1objects_1_1ship__layout.html">ship_layout</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>New</b> () const </td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>CopyFrom</b> (const <a class="el" href="classspace_1_1objects_1_1ship__layout.html">ship_layout</a> &amp;from)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>MergeFrom</b> (const <a class="el" href="classspace_1_1objects_1_1ship__layout.html">ship_layout</a> &amp;from)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Clear</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>has_name</b> () const </td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>clear_name</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_name</b> (const char *value)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>set_name</b> (const char *value, size_t size)</td></tr>
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inline::std::string *&#160;</td><td class="memItemRight" valign="bottom"><b>mutable_name</b> ()</td></tr>
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inline::std::string *&#160;</td><td class="memItemRight" valign="bottom"><b>release_name</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>has_scale</b> () const </td></tr>
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static const <a class="el" href="classspace_1_1objects_1_1ship__layout.html">ship_layout</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>default_instance</b> ()</td></tr>
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Static Public Attributes</h2></td></tr>
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Friends</h2></td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>protobuf_AddDesc_ship_2eproto</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>protobuf_AssignDesc_ship_2eproto</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>protobuf_ShutdownFile_ship_2eproto</b> ()</td></tr>
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<hr/>The documentation for this class was generated from the following files:<ul>
<li>S:/Code/space/src/engine/space/objects/<a class="el" href="ship_8pb_8h_source.html">ship.pb.h</a></li>
<li>S:/Code/space/src/engine/space/objects/ship.pb.cc</li>
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    <li class="navelem"><b>space</b></li><li class="navelem"><b>objects</b></li><li class="navelem"><a class="el" href="classspace_1_1objects_1_1ship__layout.html">ship_layout</a></li>
    <li class="footer">Generated on Wed Dec 5 2012 11:12:10 for Space Game Engine by
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